G1, Symbian, and BlackBerry owners will be happy to know their devices will soon be more Flash compatible than ever. With support from the Open Screen Project, an industry-wide initiative led by Adobe, many smart-phone owners will receive complete access to all Flash content right from their device’s built-in web browser.
The project touts itself as “[enabling] consumers to engage with rich Internet experiences seamlessly across any device, anywhere”, with the additional aim of providing a consistent runtime environment for people on the go, and removing barriers for publishing content and applications across a wide array of consumer electronics.
Adobe believes removing said “barriers” will entice more people to take advantage of Flash utilities, but it seems that not all companies agree. Apple looks to be missing out on the promise of a richer, friendlier Flash environment, by sticking to their policy of avoiding technology that offers little value.
So what does this mean for all of you Apple aficionados? The iPhone will not be receiving the Flash 10.1 support, which means iPhone owners will not be shooting ducks for cash prizes while they wait for the page to load (at least not anytime soon).
Is Apple making a smart move by steering clear of the attempt to bring mobile devices and Flash closer? Could this mean no more YouTube support for iPhone owners? Oh wait, we have an app for that.
Do you have an app that you wish was on the iPhone, but hasn’t been developed or ported over yet? Certainly we all have our wish lists when it comes to apps, but one that I’ve been waiting for since the beginning is the chat and VOIP program, Skype (Mac or Windows). Fortunately, the folks over at Skype have finally put together a great app for iPhone and if you’ve never used Skype, I’m here to tell you why you will be soon.
own an iPod Touch, all you’ll need is a headset with a microphone to use your iPod Touch just like a phone!
FlightControl (99 cents) seems like a relatively simple game at the beginning, offering 2D graphics with you looking down at an airport runway. As passenger jets begin to fly into your airspace, your job is to draw the flightpath to the runway so that the plane can safely land. Sounds easy right? The only problem is, it gets much harder. Soon, biplanes and helicopters begin to show up and they each have their own runway and landing zones. As the game progresses your screen will become covered with aircraft and it gets harder and harder to direct them to their landing spot without a mid-air collision. If there’s one collision your game is over.




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